A mystical creature-raising adventure

Verdania

Oasis Spirits

Hatch a spirit. Tend a living oasis. Race across three cosmic worlds.

Every spirit is a life you raise, not a card you collect.

In Verdania you hatch a spirit, feed it, soothe it, and guide it through a whole lifetime — watching it grow, cocoon, and return anew. The oasis it lives in is yours to grow alongside it.

Three worlds, one cosmos

Choose where your spirit belongs

Each oasis carries its own light. Where a spirit is raised shapes who it becomes.

Art in progress

The starting oasis

Astral

Where every spirit begins. A twilight oasis of still teal water and warm sand, lit by a single wandering glow.

Art in progress

The golden grove

Radiant

Noon that never fades. Waterfalls, a verdant canopy and warm gold light — a paradise for spirits that bloom in the sun.

Art in progress

The luminous dark

Umbral

Violet dusk and bioluminescent blooms, where the quiet spirits glow their brightest long after nightfall.

What you'll do

Raise. Grow. Race.

i.

Raise a spirit

Hatch a spirit from its egg and care for it through a full life — feeding it figs, soothing it, and playing, as it grows, cocoons, and returns changed.

ii.

Grow an oasis

Cultivate a living grove. Tend fig-trees, earn rare figs, and shape an oasis that's yours alone — one you'll return to again and again.

iii.

Race the course

Take your spirit to the track. Learn the course, sharpen your line, chase your own ghost, and test yourself in a full field of runners.

iv.

Bond with the Warden

A gentle guardian drifts through your oasis — tending the grove, carrying a fig to a hungry spirit, and watching quietly over everything in your care.

"Nothing here is ever truly lost. A spirit that cocoons will always find its way back."

— the Warden